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	<title>Comments on: Skippy&#8217;s Dream MMO Part 2</title>
	<atom:link href="http://skippyslist.com/2008/06/22/skippys-dream-mmo-part-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://skippyslist.com/2008/06/22/skippys-dream-mmo-part-2/</link>
	<description>The Official Site of Skippy's List: military humor and other things that make Skippy giggle for more than 15 seconds</description>
	<pubDate>Tue, 06 Jan 2009 13:19:25 +0000</pubDate>
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		<title>By: Suomynona</title>
		<link>http://skippyslist.com/2008/06/22/skippys-dream-mmo-part-2/comment-page-1/#comment-22072</link>
		<dc:creator>Suomynona</dc:creator>
		<pubDate>Sat, 29 Nov 2008 05:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://skippyslist.com/?p=155#comment-22072</guid>
		<description>Editing myself:

This could extend to items too, if you need someone with the Battle-axe of Leetness, because maybe there is an enemy that can only be defeated with that item or something. 

Being that there would be a huge amount of abilities or items, this ability-specific yelling should work on entry boxes, one for class (or job, or whatever system you are going to work with), one for item, one for ability. If you don't get the name right it will have an auto-complete or "did you mean this" feature. This whole thing would probably need it's own dialog box.</description>
		<content:encoded><![CDATA[<p>Editing myself:</p>
<p>This could extend to items too, if you need someone with the Battle-axe of Leetness, because maybe there is an enemy that can only be defeated with that item or something. </p>
<p>Being that there would be a huge amount of abilities or items, this ability-specific yelling should work on entry boxes, one for class (or job, or whatever system you are going to work with), one for item, one for ability. If you don&#8217;t get the name right it will have an auto-complete or &#8220;did you mean this&#8221; feature. This whole thing would probably need it&#8217;s own dialog box.</p>
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		<title>By: Suomynona</title>
		<link>http://skippyslist.com/2008/06/22/skippys-dream-mmo-part-2/comment-page-1/#comment-22070</link>
		<dc:creator>Suomynona</dc:creator>
		<pubDate>Sat, 29 Nov 2008 05:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://skippyslist.com/?p=155#comment-22070</guid>
		<description>Here's an idea, ability-specific chatting. Being that I've only played WoW, I'll use that as an example. Say you need to get somewhere fast, and either you can't get there in a timely fashion, or not at all. You need a mage who knows how to portal, so you select the option of PortalMage, so that you're yell only goes to Mages who can portal. Maybe you need a Warlock with a certain demon for your team, so you send a recruiting message to only Warlocks with access to that demon, and that way, it doesn't bother anyone else.</description>
		<content:encoded><![CDATA[<p>Here&#8217;s an idea, ability-specific chatting. Being that I&#8217;ve only played WoW, I&#8217;ll use that as an example. Say you need to get somewhere fast, and either you can&#8217;t get there in a timely fashion, or not at all. You need a mage who knows how to portal, so you select the option of PortalMage, so that you&#8217;re yell only goes to Mages who can portal. Maybe you need a Warlock with a certain demon for your team, so you send a recruiting message to only Warlocks with access to that demon, and that way, it doesn&#8217;t bother anyone else.</p>
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		<title>By: Iceshard</title>
		<link>http://skippyslist.com/2008/06/22/skippys-dream-mmo-part-2/comment-page-1/#comment-6015</link>
		<dc:creator>Iceshard</dc:creator>
		<pubDate>Wed, 02 Jul 2008 00:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://skippyslist.com/?p=155#comment-6015</guid>
		<description>WoW has a character notes system for your friends list, although it isn't advertised.

As for Eve Online, the amount charged is set by the player you send the in-game mail to.  They don't recieve the money, or anything, but they can set the price anywhere from 0 to billions of isk, if they really really want to be left alone.</description>
		<content:encoded><![CDATA[<p>WoW has a character notes system for your friends list, although it isn&#8217;t advertised.</p>
<p>As for Eve Online, the amount charged is set by the player you send the in-game mail to.  They don&#8217;t recieve the money, or anything, but they can set the price anywhere from 0 to billions of isk, if they really really want to be left alone.</p>
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		<title>By: Warcabbit</title>
		<link>http://skippyslist.com/2008/06/22/skippys-dream-mmo-part-2/comment-page-1/#comment-5968</link>
		<dc:creator>Warcabbit</dc:creator>
		<pubDate>Mon, 30 Jun 2008 04:23:28 +0000</pubDate>
		<guid isPermaLink="false">http://skippyslist.com/?p=155#comment-5968</guid>
		<description>Skippy? CoH has Character Notes implemented. Visible only to you. Part of I12. Neat stuff abounds. Try clicking on people's names in chat channels, too. You can ignore them right from chat, or friend them, or invite them to team.</description>
		<content:encoded><![CDATA[<p>Skippy? CoH has Character Notes implemented. Visible only to you. Part of I12. Neat stuff abounds. Try clicking on people&#8217;s names in chat channels, too. You can ignore them right from chat, or friend them, or invite them to team.</p>
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		<title>By: BD</title>
		<link>http://skippyslist.com/2008/06/22/skippys-dream-mmo-part-2/comment-page-1/#comment-5766</link>
		<dc:creator>BD</dc:creator>
		<pubDate>Wed, 25 Jun 2008 01:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://skippyslist.com/?p=155#comment-5766</guid>
		<description>&lt;blockquote&gt;Another problem area is quest tracking. Every one of these games has a either a journal or a log to track what quests you have available, and what your current progress is. And some of them even let you see if any of your teammates are on the same quest. But most don’t let you track your friends progress on their quests. I think you should actually be able to open up the quest log of any of your member of your team, right next to your own. This will make it far easier to keep everybody organized. Also, I think the whole “quest sharing” feature that many games already have should be mostly automatic. If you’re in a party with a guy who’s going to get a magic sword for rescuing a princess, then the king should just pass out blades to everyone at the end of the adventure.&lt;/blockquote&gt;

Actually, EQ2 has had the ability to check other members of the groups quests and where they are at in those quests since the very beginning and it is great thing with awesome sauce on top.

It is great for catching folks up on a quest string since you you or anyone can see where you are at.  Also, it will list every quest that everyone has in common, so that you can see who has which quests in which zone for easy questing.

As to gold farming spam, EQ2 has the most agressive anti-spamming I have seen in a game so far.

Love SK'ing and Mentoring from CoH/CoV and I think it should be standard in every MMO.</description>
		<content:encoded><![CDATA[<blockquote><p>Another problem area is quest tracking. Every one of these games has a either a journal or a log to track what quests you have available, and what your current progress is. And some of them even let you see if any of your teammates are on the same quest. But most don’t let you track your friends progress on their quests. I think you should actually be able to open up the quest log of any of your member of your team, right next to your own. This will make it far easier to keep everybody organized. Also, I think the whole “quest sharing” feature that many games already have should be mostly automatic. If you’re in a party with a guy who’s going to get a magic sword for rescuing a princess, then the king should just pass out blades to everyone at the end of the adventure.</p></blockquote>
<p>Actually, EQ2 has had the ability to check other members of the groups quests and where they are at in those quests since the very beginning and it is great thing with awesome sauce on top.</p>
<p>It is great for catching folks up on a quest string since you you or anyone can see where you are at.  Also, it will list every quest that everyone has in common, so that you can see who has which quests in which zone for easy questing.</p>
<p>As to gold farming spam, EQ2 has the most agressive anti-spamming I have seen in a game so far.</p>
<p>Love SK&#8217;ing and Mentoring from CoH/CoV and I think it should be standard in every MMO.</p>
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